fix(android): apply robust static RGB colors and compatible background opacity fallback
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@@ -10,27 +10,27 @@ import AppKit
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enum AppColors {
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// Brandbook 2026 (Pedi Foods)
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// Primary now follows the "FOODS" dark green tone from the logo.
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static let primary = Color(hex: "#345D54")
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static let primary = Color(.sRGB, red: 52/255.0, green: 93/255.0, blue: 84/255.0, opacity: 1.0)
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// Secondary keeps the vivid lime from the symbol/logo body.
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static let secondary = Color(hex: "#D5D841")
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static let tertiary = Color(hex: "#A7BF42")
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static let secondary = Color(.sRGB, red: 213/255.0, green: 216/255.0, blue: 65/255.0, opacity: 1.0)
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static let tertiary = Color(.sRGB, red: 167/255.0, green: 191/255.0, blue: 66/255.0, opacity: 1.0)
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static let brandDark = Color(hex: "#1F2D40")
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static let brandSoft = Color(hex: "#F2F5E3")
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static let brandDark = Color(.sRGB, red: 31/255.0, green: 45/255.0, blue: 64/255.0, opacity: 1.0)
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static let brandSoft = Color(.sRGB, red: 242/255.0, green: 245/255.0, blue: 227/255.0, opacity: 1.0)
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static let backgroundLight = Color(hex: "#F3F5F7")
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static let backgroundDark = Color(hex: "#1F2D40")
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static let surface = Color(hex: "#FFFFFF")
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static let textPrimary = Color(hex: "#000000")
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static let textInverse = Color(hex: "#FFFFFF")
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static let textMuted = Color(hex: "#667085")
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static let backgroundLight = Color(.sRGB, red: 243/255.0, green: 245/255.0, blue: 247/255.0, opacity: 1.0)
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static let backgroundDark = Color(.sRGB, red: 31/255.0, green: 45/255.0, blue: 64/255.0, opacity: 1.0)
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static let surface = Color.white
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static let textPrimary = Color.black
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static let textInverse = Color.white
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static let textMuted = Color(.sRGB, red: 102/255.0, green: 112/255.0, blue: 133/255.0, opacity: 1.0)
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}
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enum AppDarkColors {
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static let background = Color(hex: "#1F2D40")
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static let surface = Color(hex: "#FFFFFF", alpha: 0.08)
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static let textPrimary = Color(hex: "#FFFFFF")
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static let textSecondary = Color(hex: "#D0D5DD")
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static let background = Color(.sRGB, red: 31/255.0, green: 45/255.0, blue: 64/255.0, opacity: 1.0)
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static let surface = Color.white.opacity(0.08)
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static let textPrimary = Color.white
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static let textSecondary = Color(.sRGB, red: 208/255.0, green: 213/255.0, blue: 221/255.0, opacity: 1.0)
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static let primary = AppColors.primary
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static let secondary = AppColors.secondary
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static let tertiary = AppColors.tertiary
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@@ -43,6 +43,13 @@ struct LoginView: View {
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(colorScheme == .dark ? Color.black : AppColors.backgroundLight)
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.ignoresSafeArea()
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#if os(Android)
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pinHeroImage
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.scaledToFill()
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.frame(height: heroHeight + 80)
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.offset(y: heroVisible ? -60 : -(heroHeight + 220))
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.opacity(colorScheme == .dark ? 0.08 : 0.15)
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#else
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pinHeroImage
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.scaledToFill()
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.frame(height: heroHeight + 80)
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@@ -54,6 +61,7 @@ struct LoginView: View {
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endPoint: .bottom
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)
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)
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#endif
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VStack(spacing: 18) {
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Spacer().frame(height: logoTopInset)
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