fix(android): resolve local asset image resource loading using asyncimage and bundle url

This commit is contained in:
Daniel Arantes Loverde
2026-05-27 15:01:49 -03:00
parent c14bd7a928
commit 215d208f4f
24 changed files with 103 additions and 36 deletions

View File

@@ -223,10 +223,16 @@ struct OrderTrackingView: View {
Group {
if hasTrackingImage {
#if os(Android)
Image(trackingImageName, bundle: .module)
.renderingMode(.original)
.resizable()
.scaledToFit()
AsyncImage(url: Bundle.module.url(forResource: trackingImageName, withExtension: "png")) { phase in
if let image = phase.image {
image
.renderingMode(.original)
.resizable()
} else {
Color.clear
}
}
.scaledToFit()
#else
Image(trackingImageName)
.renderingMode(.original)
@@ -235,10 +241,16 @@ struct OrderTrackingView: View {
#endif
} else if hasPlaceholderProductImage {
#if os(Android)
Image("placeholder-product", bundle: .module)
.renderingMode(.original)
.resizable()
.scaledToFit()
AsyncImage(url: Bundle.module.url(forResource: "placeholder-product", withExtension: "png")) { phase in
if let image = phase.image {
image
.renderingMode(.original)
.resizable()
} else {
Color.clear
}
}
.scaledToFit()
#else
Image("placeholder-product")
.renderingMode(.original)