Version 1.0.0

This commit is contained in:
Daniel Arantes Loverde
2025-03-23 00:27:49 -03:00
commit e4538f84e2
74 changed files with 12161 additions and 0 deletions

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//
// Copyright (c) 2018 Loverde Co.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
import UIKit
#if os(iOS) || os(macOS)
//MARK: - UITableView Animation Cell
public typealias UITableViewCellAnimation = (UITableViewCell, IndexPath, UITableView) -> Void
public class UITableViewAnimator {
private let animation: UITableViewCellAnimation
public init(animation: @escaping UITableViewCellAnimation) {
self.animation = animation
}
public func animate(cell: UITableViewCell, at indexPath: IndexPath, in tableView: UITableView) {
animation(cell, indexPath, tableView)
}
}
public extension UITableView {
/// Reload data with a completion handler.
///
/// - Parameter completion: completion handler to run after reloadData finishes.
func reloadData(_ completion: @escaping () -> Void) {
UIView.animate(withDuration: 0, animations: {
self.reloadData()
}, completion: { _ in
completion()
})
}
/// Loverde Co.: Animate cell to up with fade - See file example to know how to use
///
func makeMoveUpWithFadeAnimation(rowHeight: CGFloat, duration: TimeInterval, delayFactor: TimeInterval) -> UITableViewCellAnimation {
return { cell, indexPath, _ in
cell.transform = CGAffineTransform(translationX: 0, y: rowHeight * 1.4)
cell.alpha = 0
UIView.animate(
withDuration: duration,
delay: delayFactor * Double(indexPath.row),
options: [.curveEaseInOut],
animations: {
cell.transform = CGAffineTransform(translationX: 0, y: 0)
cell.alpha = 1
})
}
}
/// Dequeue reusable UITableViewCell using class name
///
/// - Parameter name: UITableViewCell type
/// - Returns: UITableViewCell object with associated class name.
func dequeueReusableCell<T: UITableViewCell>(withClass name: T.Type) -> T {
guard let cell = dequeueReusableCell(withIdentifier: String(describing: name)) as? T else {
fatalError("Couldn't find UITableViewCell for \(String(describing: name)), make sure the cell is registered with table view")
}
return cell
}
/// Dequeue reusable UITableViewCell using class name for indexPath
///
/// - Parameters:
/// - name: UITableViewCell type.
/// - indexPath: location of cell in tableView.
/// - Returns: UITableViewCell object with associated class name.
func dequeueReusableCell<T: UITableViewCell>(withClass name: T.Type, for indexPath: IndexPath) -> T {
guard let cell = dequeueReusableCell(withIdentifier: String(describing: name), for: indexPath) as? T else {
fatalError("Couldn't find UITableViewCell for \(String(describing: name)), make sure the cell is registered with table view")
}
return cell
}
/// Dequeue reusable UITableViewHeaderFooterView using class name
///
/// - Parameter name: UITableViewHeaderFooterView type
/// - Returns: UITableViewHeaderFooterView object with associated class name.
func dequeueReusableHeaderFooterView<T: UITableViewHeaderFooterView>(withClass name: T.Type) -> T {
guard let headerFooterView = dequeueReusableHeaderFooterView(withIdentifier: String(describing: name)) as? T else {
fatalError("Couldn't find UITableViewHeaderFooterView for \(String(describing: name)), make sure the view is registered with table view")
}
return headerFooterView
}
func dequeueCell<T: UITableViewCell>(indexPath: IndexPath) -> T {
guard let cell = self.dequeueReusableCell(withIdentifier: T.identifier, for: indexPath) as? T else {
fatalError("Couldn't find UITableViewCell for \(String(describing: T.className)), make sure the view is registered with table view")
}
return cell
}
/// Check whether IndexPath is valid within the tableView
///
/// - Parameter indexPath: An IndexPath to check
/// - Returns: Boolean value for valid or invalid IndexPath
func isValidIndexPath(_ indexPath: IndexPath) -> Bool {
return indexPath.section >= 0 &&
indexPath.row >= 0 &&
indexPath.section < numberOfSections &&
indexPath.row < numberOfRows(inSection: indexPath.section)
}
/// Safely scroll to possibly invalid IndexPath
///
/// - Parameters:
/// - indexPath: Target IndexPath to scroll to
/// - scrollPosition: Scroll position
/// - animated: Whether to animate or not
func safeScrollToRow(at indexPath: IndexPath, at scrollPosition: UITableView.ScrollPosition, animated: Bool) {
guard indexPath.section < numberOfSections else { return }
guard indexPath.row < numberOfRows(inSection: indexPath.section) else { return }
scrollToRow(at: indexPath, at: scrollPosition, animated: animated)
}
}
extension UITableViewCell {
public static var identifier: String {
return "id"+String(describing: self)
}
public func prepareDisclosureIndicator() {
for case let button as UIButton in subviews {
let image = button.backgroundImage(for: .normal)?.withRenderingMode(.alwaysTemplate)
button.setBackgroundImage(image, for: .normal)
}
}
}
#endif