[docs] UIKit.md: Views & Controls section
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## Views & Controls
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<!-- batch 10 -->
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<details>
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<summary><b>UIButton</b> — per-state accessors, all-state setters</summary>
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### Per-state properties
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`imageForNormal` / `imageForHighlighted` / `imageForSelected` / `imageForDisabled`,
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`titleForNormal` / `…Highlighted` / `…Selected` / `…Disabled`,
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`titleColorForNormal` / `…Highlighted` / `…Selected` / `…Disabled` — get/set
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shortcuts for the matching `UIControl.State` (also `@IBInspectable`).
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```swift
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button.titleForNormal = "Save"
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button.titleColorForDisabled = .tertiaryLabel
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```
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### `func setTitleForAllStates(_:)` / `func setTitleColorForAllStates(_:)` / `func setImageForAllStates(_:)`
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Apply one value to `.normal`, `.selected`, `.highlighted`, `.disabled` at once.
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```swift
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button.setTitleColorForAllStates(.white)
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```
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### `func centerTextAndImage(spacing: CGFloat)`
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Balance title/image edge insets so text + icon sit centred with `spacing` between them.
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```swift
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button.centerTextAndImage(spacing: 8)
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```
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</details>
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<details>
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<summary><b>UILabel</b></summary>
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### `func lineNumbers() -> Int`
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Rendered line count at the current width.
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```swift
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if bodyLabel.lineNumbers() > 3 { showMoreButton() }
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```
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### `var getEstimatedHeight: CGFloat`
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Height the label would need to show its full text/attributed text unclipped.
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</details>
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<details>
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<summary><b>UITextField</b></summary>
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### `var placeholderColor: UIColor`
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Get/set the placeholder text colour (rebuilds `attributedPlaceholder`; setter is a
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no-op if no placeholder text is set).
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```swift
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field.placeholder = "Email"
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field.placeholderColor = .secondaryLabel
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```
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### `func addPaddingLeft(_ padding: CGFloat)`
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Inset the text from the left with an empty spacer view.
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### `func addPaddingLeftIcon(_ image: UIImage, padding: CGFloat)`
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Left view = an icon plus trailing padding.
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```swift
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field.addPaddingLeftIcon(UIImage(systemName: "magnifyingglass")!, padding: 8)
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```
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</details>
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<details>
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<summary><b>UIImageView</b> (<code>@MainActor</code>)</summary>
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### `func changeColorOfImage(_ color: UIColor, image: UIImage?) -> UIImageView`
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Set a template-rendered image tinted to `color`; returns `self`.
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```swift
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iconView.changeColorOfImage(.systemBlue, image: UIImage(named: "star"))
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```
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### `var encodeToBase64: String?`
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JPEG (quality 0.6) of the current image as a Base64 string.
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### `func addAspectRatioConstraint()` / `func removeAspectRatioConstraint()`
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Add / remove a width-to-height constraint matching the current image's ratio.
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```swift
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photoView.image = photo
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photoView.addAspectRatioConstraint()
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```
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</details>
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<details>
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<summary><b>UIImage</b> — recolour, resize, thumbnails, masks, init</summary>
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### `func imageWithColor(color: UIColor) -> UIImage` / `func tintImage(color: UIColor) -> UIImage`
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Return a copy filled / tinted with `color` (keeps the alpha shape).
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```swift
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let redIcon = icon.tintImage(color: .systemRed)
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```
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### `func backgroundColorTransparent(initialColor: UIColor, finalColor: UIColor) -> UIImage?`
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Make pixels in a colour range transparent.
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### `class func outlinedEllipse(size: CGSize, color: UIColor, lineWidth: CGFloat = 1) -> UIImage?`
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Generate a stroked-ellipse image.
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```swift
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UIImage.outlinedEllipse(size: CGSize(width: 24, height: 24), color: .label)
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```
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### `func resizeImage(newWidth: CGFloat) -> UIImage`
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Scale to `newWidth`, keeping the aspect ratio.
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### `func createThumbnail(_ maxPixelSize: UInt) -> UIImage`
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Fast down-sampled thumbnail via `CGImageSource`.
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```swift
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let thumb = fullImage.createThumbnail(200)
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```
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### `func maskWithAlphaImage(maskImage: UIImage) -> UIImage`
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Use another image's alpha as a mask.
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### `func isAnimated() -> Bool`
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Whether the image has more than one frame.
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### `init?(base64String: String, scale: CGFloat = 1)`
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Decode a Base64 string to an image.
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### `init(view: UIView)` — *`@MainActor`*
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Rasterise a view into an image.
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```swift
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let snapshot = UIImage(view: cardView)
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```
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</details>
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<details>
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<summary><b>UIColor</b> — hex, components</summary>
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### `convenience init(hex: String)`
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Parse `#RGB`, `#RGBA`, `#RRGGBB`, or `#RRGGBBAA` (with or without `#`).
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```swift
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view.backgroundColor = UIColor(hex: "#1E88E5")
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UIColor(hex: "FF0000CC") // red at 80% alpha
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```
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### `var hexString: String?`
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`#RRGGBB` (or `#RRGGBBAA` when alpha < 1).
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### `var redValue` / `var greenValue` / `var blueValue` / `var alphaValue`
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Individual channel values (`CGFloat`, via `CIColor`).
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```swift
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UIColor.systemBlue.redValue // 0.0…1.0
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```
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</details>
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<details>
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<summary><b>UIScrollView</b> — snapshot, visible rect, paged scrolling</summary>
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### `var snapshot: UIImage?`
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Image of the **entire** content size (not just the visible part) — works on
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`UITableView` / `UICollectionView` too.
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### `var visibleRect: CGRect`
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The currently visible content region.
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### `var offsetInPage: CGFloat`
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Fractional position within the current page height (`0.0`…`1.0`).
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### `func scrollUp(animated:)` / `scrollDown(animated:)` / `scrollLeft(animated:)` / `scrollRight(animated:)`
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Move one page (respects `isPagingEnabled`). `animated` defaults to `true`.
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```swift
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nextButton.onTap = { scrollView.scrollRight() }
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```
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### `enum orientation`
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`horizontal` / `vertical` — helper enum used by scroll utilities.
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</details>
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<details>
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<summary><b>UITapGestureRecognizer</b></summary>
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### `func didTapAttributedTextInLabel(label: UILabel, textToTouch: String) -> Bool`
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Whether the tap landed on a given substring of a label's attributed text — for
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making part of a label tappable.
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```swift
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@objc func handleTap(_ g: UITapGestureRecognizer) {
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if g.didTapAttributedTextInLabel(label: termsLabel, textToTouch: "Terms of Use") {
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openTerms()
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}
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}
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```
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</details>
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## Navigation & Controllers
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